This is an obvious choice, but “Dread” ably handles the pressure of being a launch title for a new console model. While docked, the game outputs at a blurry 900p for 4K TV sets. But on the Switch, it outputs at 720p, making “Dread” look as if it were laser-etched into your screen. The green and blue glows from the game’s alien structures only look more otherworldly against pitch-black caverns and ruins. Lava and sparks bouncing from machines become a bright, hot orange. The game may look more naturalistic with Vivid mode off, but the unnatural lights befit the game’s mood.